Nice, I hadn't heard about that before. The original Mac game was really fun, but your new Steam version looks way smoother. I like how the UI's like an old B&W Mac UI but with Egyptian touches thrown in. If you don't mind me asking, what was the new version written in (C, C++, something else)? Were you able to reuse any of the logic from the original Pascal version, or was everything more or less done from scratch?