There's a few more details in the press release from the league itself. Sounds like they were really trying to put these things through their paces.
> The course design pushed the boundaries of perception-based autonomy—featuring wide gate spacing, irregular lighting, and minimal visual markers. The use of rolling shutter cameras further heightened the difficulty, testing each team’s ability to deliver fast, stable performance under demanding conditions
> The course design pushed the boundaries of perception-based autonomy—featuring wide gate spacing, irregular lighting, and minimal visual markers. The use of rolling shutter cameras further heightened the difficulty, testing each team’s ability to deliver fast, stable performance under demanding conditions
https://a2rl.io/press-release/9/artificial-intelligence-triu...