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> build systems where the whole is bigger than the sum of its parts.

Any “product” can be thought of this way.

Of systems there are many systems nested within systems, yet a simple singular order “emerges”, usually it is the designed intended function.

The trick to discerning systems lies in their relationships.

Actors through interfaces have a relationship (usually more than one so think of each relationship as its own system dynamic.)

A relationship is where the magic happens, usually a process with work being done (therefore interface inputs must account for this balance.)

Vectors. Vectors I am thinking are the real intellectual and functional mechanisms. Most systems process inputs of potential (“energy”) control signal (“information”) and assets (other actors for nested systems). Processes do the work of adding vector solutions [for some other problem] for whatever the output is.

That’s the topology as I am seeing it.




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