Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I'm not sure about the limits of the engine's complexity, but the game "shadows of doubt", a procedurally generated murder mystery game, has a giant sandbox with characters that have jobs, partners, visit restaurants, and more.

I don't think the NPCs can do more than a handful of actual actions, but the way you can find who a character met by watching the security tapes of a particular restaurant from a particular time because on of the bat's neighbours says "I saw this person here last night" when you ask about your murder victim is extremely impressive.

There is definitely a sense that you've seen everything after a while because of the limitations of procedural generation, of course, but a sandbox like that combined with scripted quests would make for some really fun gameplay outside of the main quest.



Consider applying for YC's Fall 2025 batch! Applications are open till Aug 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: