I’ve played fewer hours but gone through the whole story and about eight trips through the unity.
I don’t think it’s a failed game so much as one that’s not lived up to what it could be. The story is occasionally great but not always so. Most of the procedurally generated planets are entirely pointless and dull. You can see where they abandoned and downscaled ideas because there are still rough edges - the ‘fuel’ system that never was, for instance.
Overall I enjoyed the game, but it definitely falls into the same “banality of the infinite” trap that No Man’s Sky does
I don’t think it’s a failed game so much as one that’s not lived up to what it could be. The story is occasionally great but not always so. Most of the procedurally generated planets are entirely pointless and dull. You can see where they abandoned and downscaled ideas because there are still rough edges - the ‘fuel’ system that never was, for instance.
Overall I enjoyed the game, but it definitely falls into the same “banality of the infinite” trap that No Man’s Sky does