- Minecraft
- Roblox
- LittleBigPlanet
- Mario Maker
This is what kids do to be creative.
Slightly more serious (and therefore less succesful):
- Logo/Turtle Graphics
- Scratch
- HyperStudio
HyperCard was both graphic design and hypertext (links). These two modalities got separated, and I think there are practical reasons for that. Because html/css design actually sucks and never became an amateur art form.
For writing and publishing we got Wiki, Obsidian et al, Blogs (RIP), forums, social media. Not meant to be interactive or programmable, but these fulfill people's needs for publishing.
(see the subsubsection "Arcs for toolpaths and DXFs")
Jupyter Notebooks come close to allowing a seamless blending of text and algorithm, but they are sorely missing on the graphic design and vector graphics front --- which now that I write that, makes me realize that that is the big thing which I miss when trying to use them. Makes me wish for JuMP, a Jupyter Notebook which incorporates METAPOST --- if it also had an interactive drawing mode, it would be perfect.... (for my needs).
This is what kids do to be creative.
Slightly more serious (and therefore less succesful): - Logo/Turtle Graphics - Scratch - HyperStudio
HyperCard was both graphic design and hypertext (links). These two modalities got separated, and I think there are practical reasons for that. Because html/css design actually sucks and never became an amateur art form.
For writing and publishing we got Wiki, Obsidian et al, Blogs (RIP), forums, social media. Not meant to be interactive or programmable, but these fulfill people's needs for publishing.