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I was comparing end-to-end builds. I pay more attention to build times than someone who doesn't do it for a living typically does.

https://bitemyapp.com/blog/rebuilding-rust-leptos-quickly/

https://old.reddit.com/r/rust/comments/1i2pr2e/improve_rust_...

https://old.reddit.com/r/rust/comments/ua09tc/experimental_f...

https://old.reddit.com/r/rust/comments/1k9ihhn/does_breaking...

https://old.reddit.com/r/rust/comments/x9z4cm/speeding_up_in...

https://old.reddit.com/r/rust/comments/rlszeq/the_best_cpu_f...

https://old.reddit.com/r/rust/comments/1hpuy01/why_you_need_...

https://old.reddit.com/r/rust/comments/1h9bdbr/rust_llvm_by_...

https://old.reddit.com/r/rust/comments/1j1rvy1/help_me_under...

Anyhoodle, I'm looking forward to testing the compile times again when Zig says the build times are fast now.

But if we're talking about incrementality, I look forward to testing that too when it's ready. I've got a Bazel build for work that pulls together Rust along with a custom (very slow) compiler and the cached successful pipelines take 2-3 minutes (mostly the benchmark run) and the ones that churned the non-rust take 15-18 minutes, of which about 10-11 minutes is just compiling the non-rust.



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