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Even disregarding the other comment, not necessarily.

For anything but 1-vs-1, individual skill gets smeared into the non-enemy (ally for team games, or everyone for a free-for-all) average.

Remember that cooperation isn't an individual skill (unless the meta is complete, I guess); it relies on knowing your specific partners.

And besides ... it's perfectly normal for a task-oriented group to have people at a variety of skill levels. If anything, homogeneity is what's strange. This does change what interesting interactions happen, but by no means prevents them.



>For anything but 1-vs-1, individual skill gets smeared into the non-enemy (ally for team games, or everyone for a free-for-all) average.

It's a bit more nuanced than that, CS is a 5v5 game yes, but at low rank it's a lot more depedent on individual skills. I love community game servers but a lot of time those are for fooling around and not much the competitive skills.




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