More specifically, you cannot add new abstract (aka "pure virtual") methods to an existing class/interface/trait when that class/interface/trait is already extended/implemented by code you don't control.
There is an important difference: in Rust you can write a new trait, with new methods, and impl that trait for a type without having to change the existing structs/enums which comprise that type at all. You can also do this (with some restrictions, "the orphan rule") for types defined in another library.
In C++ classes, you have to be able to modify a class definition to extend it with new methods (or a new ancestor to multiply inherit from).
The problem is that you can't add new methods to an existing class.