3% of sales means a sub-par experience for those users. Every app developer will say “oh yeah let’s test on the pro and normal sizes. Mini might break but that’s ok.”
UX cannot possibly be why Apple axed the mini since they have scalable layout APIs that did work on it. Even video-heavy social media and games worked in it just fine. It’s really just business—they make more sales out of bigger phones, so bigger phones it is.
This is false. The mini logical screen resolution still exists as the Display Zoom resolution of the Pro Max and the Pro. Developers would still need to test for those resolutions even if the mini never existed.