My 13 mini still runs super slowly 4 days after updating. I’m just hoping for a quick patch update from Apple at this point, because 26 is a serious downgrade from 18 at this point.
- Apps launch slower (time from app launch to interactivity)
- Apps hang more frequently (interface freezes after interaction)
- Apps drop frames (scrolling and animations stutter)
I imagine it’s some combination of the above. Apps and the operating systems that run them get bigger and slower over time.
There really isn’t a “slowness constant” to tweak short of animation speed, and I believe Apple made app launch noticeably faster, animation-wise in iOS 26. Just lots and lots of regressions to fix.
The third: there’s stutter all over the place, jank in pretty much every animation. E.g. before leaving this comment I just swiped between two app screens and got a ~10 frame hiccough in the middle of the animation. The jank is pervasive.
A 10-frame hiccup is actually more of a hang (a single >50ms freeze) than consistent frame dropping (i.e. scrolling at 30fps)
but I agree, the hangs in the latest operating systems are brutal. Feels a little half-baked. macOS Tahoe is much worse than Sequoia on this by far. I’m hoping that the later releases (26.1, etc) make the situation better.
I’ve been on the beta for a few weeks, now on full iOS26 on iPhone mini 12.
Performance is generally good, but when there are a lot of effects in Safari’s search view it stutters.
Battery drain was higher for over a week, but now it’s mostly normal. My all day battery use is 60-75% daily (you can check this in the updated battery settings tab), low phone use days are 40-60%.
There are battery use landlines though — this morning playing around with depth effect on wallpapers used 50% of my (95% health) battery in 15 minutes. Camera is very heavy as well.