Made a partially open source event platform for Pickleball and Badminton in Asia. Apart from managing event attendance, reminders, waitlist, level restrictions, and calendar syncing, there is also a pretty thorough Event Manager built in.
The event manager has a built-in ELO-style rating system designed for computer games and applies it to offline sports. You tap on the winning pair and it automatically calculates new ratings offline. It takes the attendees from the event automatically, and can manage taking turns evenly, placing players of similar level together and balancing matches. It can also do all of that while handling players who come in and out at random times, or matchmaking for fixed pairs.
So what problem does it solve? The event manager is a solution for anyone who organizes slightly larger groups of players. So instead of a a paddle queue or random-round robin tables, an event can be managed by level at a very granular level fully automatically. Players just go to the court they are assigned and they'll be put in a balanced competitive match automatically. At the end of the match the players just tap on the winning team. I think commercial facilities or clubs could also benefit from using this as it can do matchmaking for "open play" style events, but this is an open source side project and I have no intention of making any sales pitches.
https://www.pkuru.com - please check it out and if you are visiting Tokyo or Bangkok you can join the Pickleball events straight from the website.
Not sure how many people are playing real tennis these days. But for most older established sports there are existing communities and apps that service them which make it hard to penetrate. Whether it's tennis or real tennis, even with badminton I have a hard time convincing groups to use it. The software is provided as-is so if people use it then that's fine, but otherwise I'd mainly target the ones I actively organize around so that there is actual usage. There's also not much in it specific to any single sport so supporting real tennis, however obscure it is, is basically free from the software side.
The event manager has a built-in ELO-style rating system designed for computer games and applies it to offline sports. You tap on the winning pair and it automatically calculates new ratings offline. It takes the attendees from the event automatically, and can manage taking turns evenly, placing players of similar level together and balancing matches. It can also do all of that while handling players who come in and out at random times, or matchmaking for fixed pairs.
So what problem does it solve? The event manager is a solution for anyone who organizes slightly larger groups of players. So instead of a a paddle queue or random-round robin tables, an event can be managed by level at a very granular level fully automatically. Players just go to the court they are assigned and they'll be put in a balanced competitive match automatically. At the end of the match the players just tap on the winning team. I think commercial facilities or clubs could also benefit from using this as it can do matchmaking for "open play" style events, but this is an open source side project and I have no intention of making any sales pitches.
https://www.pkuru.com - please check it out and if you are visiting Tokyo or Bangkok you can join the Pickleball events straight from the website.