Not sure how you avoid reinventing any of the component frameworks. Writing custom JS component backbone style seems tedious and error prone. Manually modifying the DOM on changes means writing the same logic several times, once for the initial render and then repeated in every event handler that has change the state of the UI. Alternatively, you might just be nuking your DOM with inner html and then running everything again through the initial rendering logic. But this isn't ideal, components loose focus, there can be glitches, and it can get slow. Not sure how you could make the type of complex UI heavy apps and have any greater flexibility or faster maintenance.
> Not sure how you avoid reinventing any of the component frameworks.
You don't do framework nonsense. That is all there is to it.
For most people writing JavaScript for employment it is absolutely impossible to imagine any universe where a couple of lines of code could be written without something that looks like a framework. That is not a limitation of the language, but rather a limitation of the given developer's imagination. The problem is thus a person problem and not a technology problem.
I do not use innerHTML because that is string parsing, and one of my critical performance steps is to avoid parsing from strings, except JSON.parse when needed.
When you're writing only a "couple lines of code", you can do pretty much anything you want. There's no real tradeoffs to discuss except in a theoretical sense, because the stakes are so small.
If the app being built is "large" (which I understand to mean, has high essential complexity), then those tradeoffs matter a lot. If the app is built by a team instead of an individual, the people problems become significant. Those can very well be turned into a technology problem. The technology (framework in this discussion) can be used, among many other things, to establish a consistent way of solving the problems in the application, which alleviates many people problems.
> When you're writing only a "couple lines of code", you can do pretty much anything you want. There's no real tradeoffs to discuss except in a theoretical sense, because the stakes are so small.
The JavaScript logic in the browser is comparatively small compared to the total application. This is absolutely more true when you remove the bloat imposed by a large framework.
Frameworks do not exist to alleviate problems for the developer. They exist to help the employer with candidate selection and training elimination to expedite hiring and firing. I can understand why a developer who is utterly reliant on the framework to do their job might think otherwise, which is a capability/dependence concern.
That you believe frameworks were invented to serve employers is a cynical point of view. I'm sorry for whatever bad experience you've had with the frameworks or people using them that caused you to develop this viewpoint.
A developer choosing to use a framework doesn't mean they are reliant on it, any more than choosing a particular language, library, text editor, tool, etc. It simply means they decided it was a helpful way to accomplish their goal, whether that's to save time, or establish consistency, eliminate categories of problems, avoid re-inventing the wheel, etc.
I don't know if you're aware of this, but you're coming off as incredibly arrogant with your strong claim that frameworks are used by those who don't know better. It's easy on the internet to vaguely gesture at "developers", but most of us are individual who've built software with real users among other demonstrated accomplishments. Strong claims require strong evidence, I hope you have the arguments to back it up.
I hear the exact same self absorbed reasoning on other subjects from my autistic child almost daily. The psychological term is fragile ego.
For example: It’s not that the developer reliant on the framework is less than wonderful. It’s that everyone who differs in opinion is obviously wrong and/or arrogant, because the given developer cannot fathom being less than wonderful.
What I'm saying, say you have 3 dependent dropdown pickers, selecting an item in the first one determine which of the other 2 are shown. When you have reactive interfaces like that, it's hard to extract the common "business" logic. Either you redraw everything from scratch or you do a sort of show/hide on DOM elements as in jQuery days. Not sure how you can abstract that. If you do abstract it, you end up with backbone, vue, react, or other in any case.
You are still thinking in terms of framework goodness, which is why this is challenging for you. Don't do that. Don't redraw anything. Don't create some shallow copy, cloned node, or other insanity. You don't need any of that. You don't need to litter your code, most especially your DOM nodes, with a bunch of business logic insanity.
All you need is the event handler. The event handler can be assigned to a node's event property directly, but if this is for a commercial site with lots of third party analytics/spyware you need to use a event listener instead because those third party libraries will overwrite your event assignments. The event handler receives an event object as an argument with a reference back to the given DOM node.
All the business logic should be stored in a single location representing a given business function, typically far away from the browser logic. It makes sense when you write the code without using a framework. If you write the code and try to make it look like a framework it will look like a framework, unsurprisingly. If you don't do a bunch of framework component insanity it will not look like a framework.
This is a person problem, not a technology problem.
const myHandler = function (event) {
console.log(event.target);
};
// this is simple and easier to troubleshoot,
// but you can only directly assign one value to an object property
myNode.onclick = myHandler;
// for pages with JavaScript code from third party domains
// use event listeners instead
myNode.addEventListener("click", myHandler);
When leaving frameworks you have to stop thinking in terms of components, isolated code islands that exist only in their own isolated world. Instead think of areas of the page as parts of a larger whole. You can manage each part independently or not. You wouldn't program outside the browser using something like React, so your programming inside the browser should reflect how you would build an application if the browser weren't there.
Yes and then add few other pieces of state and interdependent components, the reactive code will extend, the manual patch job of connecting listeners and mutating DOM will start falling apart. The first example is okay for a one off but can't be reused as a component. It's also easy to get in a place where you have to update 3-4 different handlers to include a logic change. In a component based library/framework, you ideally update the state logic in one place and the UI just reflects that.
For example, making the UI dynamic with a button that adds/removes multiple items that need this show/hide logic, you would need to attach new listeners, clean up listeners, clean up DOM items, and so on... my first example was only illustrative, but not to be taken literally. There a complex UI state in many apps, and reactivity with component based reuse is easier to manage and make sure all states are covered. Many times in my jquery years 10-15 years ago I had failed to update one piece of the DOM and there would be bugs that just aren't happening with component UIs.
I agree separating your UI into components is important. If React learned us one thing it is that keeping related stuff together is the way to go. Separating into components and keeping your functions as pure as possible gives you 95% of what makes React great! You can read my answer to @iliaznk on how I do this.
cleaning up listeners or cleaning up DOM nodes is rarely needed. Just remove the component element and the browser cleans up automatically.