I've not had much trouble with Xcode in the past 15+ years I've been using it. Its biggest warts involve Interface Builder, which is easily avoidable by using code for UI instead of XIBs or storyboards.
With Android Studio, I'd say the ways that it being an IntelliJ IDE puts it above Xcode are cancelled out by other aspects of Android development, which can be abysmal. Swift Package Manager and Clang/llvm code stripping have never made me want to tear my hair out the way that Gradle and Proguard have for example.
I've never seen a build system that makes sense, aside from make which is more for individual binaries. If the higher layer build system were just some Python scripts I can look at and understand, that'd be neat.
With Android Studio, I'd say the ways that it being an IntelliJ IDE puts it above Xcode are cancelled out by other aspects of Android development, which can be abysmal. Swift Package Manager and Clang/llvm code stripping have never made me want to tear my hair out the way that Gradle and Proguard have for example.