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nta you're replying to, but as someone who doesn't know rust, on first glance it seems like it's littered with too many special symbols and very verbose. as i understand it this is required because of the very granular low level control rust offers

maybe unreadable is too strong of a word, but there is a valid point of it looking unapproachable to someone new





I think the main issue people who don't like the syntax have with it is that it's dense. We can imagine a much less dense syntax that preserves the same semantics, but IMO it'd be far worse.

Using matklad's first example from his article on how the issue is more the semantics[1]

    pub fn read<P: AsRef<Path>>(path: P) -> io::Result<Vec<u8>> {
      fn inner(path: &Path) -> io::Result<Vec<u8>> {
        let mut file = File::open(path)?;
        let mut bytes = Vec::new();
        file.read_to_end(&mut bytes)?;
        Ok(bytes)
      }
      inner(path.as_ref())
    }
we can imagine a much less symbol-heavy syntax inspired by POSIX shell, FORTH, & ADA:

    generic
        type P is Path containedBy AsRef
    public function read takes type Path named path returns u8 containedBy Vector containedBy Result fromModule io
      function inner takes type reference to Path named path returns u8 containedBy Vector containedBy Result fromModule io
        try
            let mutable file = path open fromModule File 
        let mutable bytes = new fromModule Vector
        try
            mutable reference to bytes file.read_to_end
        bytes Ok return
      noitcnuf
      path as_ref inner return
    noitcnuf
and I think we'll all agree that's much less readable even though the only punctuation is `=` and `.`. So "symbol heavy" isn't a root cause of the confusion, it's trivial to make worse syntax with fewer symbols. And I like RPN syntax & FORTH.

[1] https://matklad.github.io/2023/01/26/rusts-ugly-syntax.html


That might be an interesting extension to a dev environment or git - convert terse rust into semi-verbose explanation.

Sort of like training wheels, eventually you stop using it.


People often misuse unreadable when they mean unfamiliar. Rust really isn't that difficult to read when you get used to it.

Chinese isn't that difficult to read when you get used to it, too.

> littered with too many special symbols and very verbose

This seems kinda self-contracticting. Special symbols are there to make the syntax terse, not verbose. Perhaps your issue is not with how things are written, but that there's a lot of information for something that seems simpler. In other words a lot of semantic complexity, rather than an issue with syntax.


I think it's also that Rust needs you to be very explicit about things that are very incidental to the intent of your code. In a sense that's true of C, but in C worrying about those things isn't embedded in the syntax, it's in lines of code that are readable (but can also go unwritten or be written wrong). In the GCed languages Rust actually competes with (outside the kernel) — think more like C# or Kotlin, less like Python — you do not have to manage that incidental complexity, which makes Rust look 'janky'.



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