This is a pain point for me too. I have an idea for a game, and since I love Python I'd love to write it in Python. But the available Python libraries for game UI all seem pretty dire.
(Outside games there's more general-purpose libraries like PyQT, wxPython, etc., but they feel more suited for general line-of-business type applications than games. And besides, trying to mix them together with something like pygame turns out to be a world of suck unto itself.)
(Outside games there's more general-purpose libraries like PyQT, wxPython, etc., but they feel more suited for general line-of-business type applications than games. And besides, trying to mix them together with something like pygame turns out to be a world of suck unto itself.)