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1. What was Radiant AI, anyway? (paavo.me)
233 points by paavohtl 3 days ago | past | 117 comments
2. Trying and failing to optimize frustum culling in a WebGL and TS and Rust engine (paavo.me)
3 points by paavohtl 10 months ago | past | 1 comment
3. Why Cities: Skylines 2 performs poorly (paavo.me)
901 points by paavohtl on Nov 5, 2023 | past | 563 comments
4. Bypassing early 2000s copy protection for software preservation (paavo.me)
7 points by paavohtl on Dec 27, 2021 | past
5. Rust for Linux kernel patch series v2 (lkml.org)
4 points by paavohtl on Dec 6, 2021 | past
6. .NET Hot Reload Support via CLI (microsoft.com)
24 points by paavohtl on Oct 23, 2021 | past | 7 comments
7. What’s New in F# 6 (microsoft.com)
47 points by paavohtl on Oct 19, 2021 | past | 6 comments
8. Take a look inside Steam Deck (youtube.com)
16 points by paavohtl on Oct 6, 2021 | past | 5 comments
9. LLVM 13's new pass manager improves Rust's compile times by up to 20% (twitter.com/ryan_levick)
61 points by paavohtl on Sept 29, 2021 | past | 18 comments
10. Windows 11 – Feature deprecations and removals (microsoft.com)
12 points by paavohtl on June 25, 2021 | past | 4 comments
11. Rendering large 3D tilemaps with a single draw call at 3000 FPS (paavo.me)
5 points by paavohtl on April 10, 2021 | past
12. Rendering large 3D tilemaps with a single draw call at 3000 FPS (paavo.me)
1 point by paavohtl on April 6, 2021 | past

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