Funny that you picked == as an example when == is very counter intuitive in Java and is one of the common pitfalls for beginners:
String a = new String();
String b = new String();
a = "test";
b = a + "";
if (a == "test")
{
// true
}
if (b == "test")
{
// false
}
if (a == b)
{
// false
}
Just like PHP, you have to read the docs to use it properly.
This is a decade-old PHP defence fallacy. No one says other languages have no problems, so "disproving" that is the fallacy. PHP just has far more problems and footguns. Maybe now it has fewer, but still. Far more.
So you're going to ignore the rest of what I wrote? I'll just assume you agree with me and the rest of my comment, but you don't want to admit it. Works for me.
> does Steam still disallow accounts from playing more than one independently owned game at a time without special procedures?
Yes. I just tried launching one game on Steam Deck and another one on my desktop and it showed a message:
> Error - Steam: You are logged in on another computer already playing Railbound. Launching Clutchtime™: Basketball Deckbuilder here will disconnect the other session from Steam.
Not really. It still has a library level lock. What Steam Families has enabled is to play games from each other's libraries at the same time. For example, if my account has a game A, and your has a game B, I can play the game B while you play the game A. This used to be disabled before.
You still cannot play a game C from my library while I play the game A from my own library.
The only way to be able to play any game you want would be to create a separate account for each game.
Same for Play Store. I have 2 games and I keep getting offers all the time. The last one offered $2000 for the developer account or a $100 monthly rent.
From their email pitch:
> We’re now offering from $500 to $2000 for a one-time purchase of a developer account that includes apps, or a rental deal starting from $100.
> No hidden conditions — quick process, secure agreement, and immediate payment upon verification.
> We’re simply looking for reliable accounts to publish our client apps quickly, and yours could be a perfect match.
VVVVVV is very simple game but exceptionally well made. Tight controls coupled with interesting level layouts made it both a puzzle to solve (how to do a section) and then required dexterity to execute it.
And music in this game is top tier.
I remember getting it in a bundle which I bought for some other game, and VVVVVV turned out to be my favorite.
I think they probably got a batch of these really cheap in the first place, because those servers were offered without the setup fee initially. It was during the soccer World Cup in Germany.
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