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Thanks!

> Is there anything to stop it being used for video frames as well as audio?

Generally, the library is aimed at audio applications and follows the typical model of audio plugins: there is a process() function that takes an array of audio buffers and is called by the host application in the audio callback.

That being said, you could abuse the so-called "stream message" feature to embed images resp. video frames in the audio stream, but I'm not sure how practical that would be... Someone should try it :)

> Any war stories or interesting projects using it?

Check out the section "Use cases" in my article: https://www.soundingfuture.com/en/article/aoo-low-latency-pe...




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